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Makers of the video game "Grand Theft Auto V" - with dancers and cheese balls - Süddeutsche.de

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24 October 2013 16:24

wild, intoxicating and vulgar: What really goes on in the video game company Rockstar Games, no one knows for sure. There are only Geürchte.

(Photo: Rockstar Games )

The new “Grand Theft Auto V” thrilled Gelegenheitsdaddler and Intensive players alike. It’s more brutal, nasty and macabre as to its predecessors. About the makers, the leaders of the computer game company Rockstar Games, little is known. Just this: You are shy and wild life

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From Jürgen Schmieder Los Angeles

of Willow Street in Brooklyn is a yellow house. Truman Capote wrote his novels there, “Breakfast at Tiffany’s” and “Cold Blood”. A few meters lived Arthur Miller. To the East River, there are two minutes walk, over there on the other side, the rising skyline of Manhattan.

yellow house today lives Dan Houser, inventor of the video game series “Grand Theft Auto” (GTA), and head of the computer game company Rockstar Games. He bought it in March last year for $ 12.5 million – the highest amount ever paid for a house in Brooklyn

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Houser has also devised a masterpiece in this house in the bohemian Brooklyn Heights: “Grand Theft Auto V”, the video game has become a tribute to Los Angeles with an extremely violent plot. The latest episode takes with bitter black humor apart American society. But the marketing campaign has cost $ 265 million.


Record breaking records in collecting

The game just breaks all sales records, not just the computer game industry, but the entire entertainment industry. In the “Guinness Book” the game has made available seven records. Only two of them: within 24 hours of the game has converted $ 815.7 million, which has not even made a film before

.

one billion mark was cracked after three days, and no one has yet succeeded entertainment product so quickly. By comparison, the previous record holder, the video game “Call of Duty: Black Ops”, took 15 days, the fastest film, “Avatar,” took 17

success according to a study by market research firm NPD Group, far-reaching effects on the last stagnant industry in the United States alone, sales rose by computer games in September compared to the same month last year by 27 percent to 1.08 billion dollars. There was such a jump recently in June 2008 – after the launch of “GTA IV”. In addition, in September were sold as Xbox 360 units for the first time after 32 months again more Playstation 3 consoles. The reason: the cheaper GTA V package from Sony

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“‘Grand Theft Auto’ is a cultural phenomenon, it always re-defined what can be achieved in interactive entertainment,” said Strauss Zelnick, CEO of publisher Take-Two Interactive. The success of the ‘GTA’ series is not only pleasing to manufacturer Rockstar and Take-Two’s shareholders, the price of a share increased over the past twelve months by more than half to just over $ 17.

After years of intensive products between players, such as “Call of Duty” and those for Gelegenheitsdaddler like “Angry Birds” was distinguished, this game is good for the mass market. The message to the culture industry is: Look here, it is nowadays with art, and anything else is “Grand Theft Auto V”, earned a lot of money

!

The Wild Life of Bosses

Sam Houser, 41, is considered the inspiration for the games, which two years younger than Dan is responsible for the screenplays. You come from a wealthy family in London and now live in New York. They attended the private school St. Paul’s School. Dan then went to Oxford, Sam attended the University of Cambridge and was director of the first music videos of the pop group Take That.

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