Furthermore, Microsoft integrated a new latency control in the Wi-Fi display technology. This is to ensure that the latencies and the resulting consequences be adapted to each situation. So there is undoubtedly applications that require the lowest possible latency in the transmission. Above all games are here doing the very front. In other cases, however, it is better to give the system more time – for example, if you are streaming videos. It is better to get some frames to buffers and for the best and most artifact-free images.
The Microsoft developers also integrated a more detailed error reporting in the technology. This should allow users with problems can now be informed of concrete, instead of them just is notified that something has happened – what do you usually will notice anyway based on the failed image itself.
2015-03-31T08: 41: 00 + 02: 00 Christian Kahle