Saturday, February 6, 2016

The Division: mines, grenades, gun turrets – these skills provides technology – Mein-MMO.de

When MMO shooter The Division of technical tree for damage dealer is intended. A video shows why this is by turrets, mines and grenades the right choice.

On the IGN US side now a video has been released, which deals with the skills in technical Tree. Recently Ubisoft has ever generally presented a video about skills. Now there is one with all skills of technical tree. These are in principle 4, of which 3 can be brought forward and times vary differently with each 3 mods – and you can accept even 1 master capability

The four basic skills are an adhesive grenade, a gun turret and a mine searcher , plus there is the “Signature Skill”, with which one’s own damage and increases the players. The can not be modified.

http://youtu.be/xFek5WAtjrQ

The three skills are more diverse Mods.

Thus the adhesive grenade also

  • cause bleeding (BFB)
  • the opponent dazzle (Flash Bang)
  • can automatically ignite when an enemy in the vicinity comes (proximity Fuse)
  • less light and noise cause (Master – Stealthy Bomb).

the turret can:

  • fire with increased damage and opponent Mark (Active sensor)
  • flames spit (Dragon Breath)
  • several opponents go with electric shocks injured and paralyzed (Zapper)
  • at your fingertips in the air, while all nearby enemies hurt (Master Scorched Earth)

the seeker mine can:

  • fly in contact in the air and a cluster of incendiary shells ignite (airburst)
  • to move between opponents and gas
drain that the enemy confused (gas charge)
  • already disintegrated to start in smaller mines, then different objectives hunt (cluster)
  • jump over obstacles and directly on targets move (Master Seeking Betty)
  • for the other two skill trees, medicine (for supporters) and security (more for tanks), there are as many skills with mods.

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