Among the millions of dwarfs, trolls and gnomes in World of Warcraft are also undercover agents, according to media reports identify © Ina Fassbender / Reuters
V aution: Behind the gnome plugged possibly a spy. British and U.S. intelligence agencies have reportedly taken a million times used online role-playing games targeted. The U.S. CIA and NSA services and the British GCHQ sent undercover agents into the worlds of World of Warcraft and Second Life, told the “Guardian”, “ProPublica” and the “New York Times” on Monday. They rely on secret documents of the informant Edward Snowden.
After so many agents of various U.S. intelligence agencies were in the online game Second Life on the road, that a separate coordinating body had to be set up. You should prevent the services of each other get in the way. The intelligence community would have also gained access to the network of the Microsoft Xbox game console, which has nearly 50 million users worldwide.
World of Warcraft is one of the largest virtual role playing games. Million players draw here than gnomes, trolls, orcs or dwarves in the field. The game is made by a California company, Blizzard Entertainment. A spokesman told the “Guardian” that they were unaware of surveillance. “If it occurred, it was without our knowledge or our permission.”
The secret apparently walked away from that potential terrorists exchanged via the Online Games News and money. However, the documents would give no indication that the monitoring of game worlds have promoted information about terrorist groups to days, wrote the media. Online games recorded the activities of their users on said Peter Singer of the Brookings Institution think tank to “ProPublica”. Therefore, they were not suitable for secret exchange of terrorist groups.
However, the idea is not so far away. too, the American military uses online games and computer games to train its soldiers
No comments:
Post a Comment